[opensource-dev] Snowstorm 2.6.1 with Advanced and Basic mode

Hitomi Tiponi hitomi.tiponi at yahoo.co.uk
Wed Mar 16 17:48:39 PDT 2011

Played with it a bit more and am now less worried about my point 4 as the 'How 
To' describes walking the normal way.
There is the oddity that you can get the inventory to appear if you get given an 
object, rather than a nc - but then there is no way to get it back again - can 
see that will need a bit more work.  But am still pretty happy with it.

From: Hitomi Tiponi <hitomi.tiponi at yahoo.co.uk>
To: Opensource_dev <opensource-dev at lists.secondlife.com>
Sent: Thu, 17 March, 2011 0:28:51
Subject: [opensource-dev] Snowstorm 2.6.1 with Advanced and Basic mode

I agree - this is definitely a very big step in the right direction for new 
residents.  So many good things - especially the easy destination guide.

But a few observations:
1 - a shame this wasn't implemented using proper skinning instead of a hack on 
the code.
2 - although you can 'detach' your hair etc. you can't add it back (unless I 
missed something).
3 - many places give you ncs when you arrive - it took me just 2 tps to find 
one, and then it tells you to upgrade to 'Advanced' to read it, confusing if 
you've only been inworld a short time.  Maybe a very cut-down inventory may 
solve this and item 2.
4 - 'no' to point and click movement - there is one journalist in SL that likes 
that, and he is on his own.  The standard way of walking should be introduced 
right at  the start - it is not that difficult.

But. all that said I do like it, and I think it should improve retention rates - 
it also has a nice side-effect of decreasing tp and rez times!

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