[opensource-dev] Build of the viewer with Xcode on Leopard
Geenz
geenz at geenzo.com
Sat Nov 12 09:47:53 PST 2011
There is a way around the UI texture problem that's proven to work (though seems to cut OS X 10.5 out of the equation in the process). At this point, until 3p-apr is patched, you have to compile against the system's APR libraries. This seemingly fixes the UI issue, and you can find more details here: https://jira.secondlife.com/browse/STORM-938?. Mimika Oh's specific changes to compile against the system's APR libraries can be found here: https://bitbucket.org/Mimika_Oh/viewer-development/changeset/b63ec6bcf64d.
--
Geenz
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On Saturday, November 12, 2011 at 12:40 PM, Stone Linden wrote:
> You can build with Xcode 3.2 on Lion right now. If you have Xcode 4.2 on Lion, you'll need this patch to the Viewer's indra/cmake/Variables.cmake config:
>
> https://codereview.secondlife.com/r/502/
>
> It compiles and runs for me, but all UI textures are marked missing with messages like this:
>
> 2011-11-12T17:38:28Z WARNING: LLViewerTexture::setIsMissingAsset: file:///Users/aaron/Code/Linden/viewer-development/indra/newview/skins/default/textures/icons/Progress_2.png: Marking image as missing
> 2011-11-12T17:38:28Z WARNING: LLViewerTextureList::getImageFromFile: Failed to find local image file: inv_folder_mesh.tga
>
> I think once that texture issue is worked out, that patch above could be proposed for mainline. (It behaves identically as the current cmake config when running on Leopard/Snow Leopard with Xcode 3.2.)
>
> Stone
>
>
> On Sat, Nov 12, 2011 at 6:08 AM, Laurent Bechir <laurent.bechir at madonie.org (mailto:laurent.bechir at madonie.org)> wrote:
> >
> > Hello,
> >
> > My Mac is on Lion and I don't have anymore Snow Leopard DVD. Will I be
> > able to build the viewer with Xcode on Leopard ? When will we be able to
> > build the viewer using Xcode on Lion ?
> >
> > Thank you
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