[opensource-dev] Weird issue with mouselook flight in newer viewers

Ricky kf6kjg at gmail.com
Thu Oct 20 09:06:08 PDT 2011


Those angle limits have been in place for many, many years.  Though I
agree that having them has little purpose, they have, nevertheless
been there the whole time.

Ricky
Cron Stardust

On Wed, Oct 19, 2011 at 7:11 PM, Dave Booth <dave at meadowlakearts.com> wrote:
> Where did the limits on mouselook angle come from in the newer builds?
> In current development a mouselook-steered aircraft cant pitch up beyond
> 80 degrees and cant pitch down beyond 40. It's got to be in the viewer
> code somewhere because using TPVs like the current Firestorm beta I can
> pitch freely between +90 and -90 in the same vehicle. This is breaking a
> LOT of existing content, every aircraft that uses ML steering. Any
> ideas, folks? It's hard to notice without fully functional flight
> instruments but its a real problem - when a flight envelope can change
> just based on the version of viewer code aircraft combat is blown into a
> cocked hat...
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