[opensource-dev] How to deal with FMODEX?
Nicky Perian
nickyperian at gmail.com
Sat Feb 25 07:56:30 PST 2017
Which platform are you using?
You may want to use a non-commercial license of FmodEx. Then, send an email
to FMOD support explaining your use of non-commercial provisions of their
license and that you need access of FmodEx archives.
It may take time for them to respond as there isn't any money involved.
However, I the folks at FMOD are friendly and usually accommodating.
Nicky
On Sat, Feb 25, 2017 at 5:38 AM, Peter Gloor <pgloor at gmail.com> wrote:
> Following current instructions I've been trying to build an 'open' 32-bit
> viewer. After I failed building viewer-release with a bunch of errors I
> tried to build kokua-os, kokua-sl and phoenix-firestorm-lgpl. Except with
> Linden Labs viewer-release I succeeded when I configured autobuild for no
> FMODEX.
>
> I understand that for licencing reasons the FmodEx package cannot be
> distributed by Linden Lab and I have to manually do what Linden Lab does in
> the 3p-fmodex package to create my own package for FmodEx.
>
> The problem I have is that FmodEx is no longer actively supported and does
> no longer appear anywhere on the download pages at http://www.fmod.org.
>
> Any idea how to best deal with this problem? Is there another FMOD product
> I can pick the missing parts from? Or is there an alternative I'm not aware
> of? Any hints are welcome.
>
> Thanks in advance.
>
> Peter
>
> P.S. I'll take a look into and sort out the other problems I encountered
> with viewer-release after I've solved the FmodEx part. I successfully
> custom built Linden Lab viewers and Firestorm in the past (> 2 years ago).
>
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