[sldev] Texture Garbage Collection (was Re: UMA Grid - Offline for a bit)

Jesse Nesbitt mindtriggerz at gmail.com
Sun Apr 8 18:54:37 PDT 2007


They're not generated client-side for assets. The only LLUUIDs generated
client side are for query identifiers, and those can collide with assets

On 4/8/07, Jason Giglio <gigstaggart at gmail.com> wrote:
>
> Callum Lerwick wrote:
> > Not sure how SL generates UUIDs, there's no exact standard, but if
>
> I bet you 5 lindens they just pull 16 bytes out of /dev/urandom, then if
> it collides do a sequential count down to the next open slot.
>
> I don't think any UUIDs are generated client side.
>
> -Jason
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-- 
--Jesse
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