[sldev] Re: Why Linden Labs needs to let the community extend the
client without asking for their IP
Argent Stonecutter
secret.argent at gmail.com
Mon Apr 9 08:23:06 PDT 2007
On Apr 8, 2007, at 10:04 AM, sldev-request at lists.secondlife.com wrote:
> Err, the plugin architecture would kind of have to be open source. It
> would be in the viewer. His intention is for an open source plugin
> system that closed source plugins could plug in to. The GPL expressly
> forbids this. Unless you negotiate a commercial license with Linden
> Lab,
> its a license violation. I don't think Linden Lab's intentions
> could be
> any clearer about this.
>
> I'm still wondering what the hell his wonderful plugin is that the GPL
> is apparently preventing him from developing. Hell, does anyone but
> Dale
> have any idea what actual use a plugin architecture would have? IMHO
> something like Dale's scanner should be core functionality anyway,
> except for maybe his rating system...
I have no idea, and it would have to be something pretty damn
phenomenal to make me want to buy it, but I'm kind of confused about
this... we *are* talking about Second Life, after all, where the
ability to create and sell stuff (including stuff that most of us
would be able to implement in a few minutes to hours) is one of the
things that's driving its success.
The idea that you *shouldn't* be allowed to do that on the client
side just seems weird to me. Now, I have no dog in this hunt either
way. I've written or contributed to projects that are GPL, BSDL, and
closed source, and I'm not interested in writing or buying a closed
source plugin... but a lot of people are, so why not let them and see
what happens? If Linden Labs hadn't come to that conclusion in the
first place we wouldn't be having this discussion, now would we?
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