[sldev] Duel monitors
Zefram Cochrane
zefram at kryptonians.net
Wed Aug 1 15:10:56 PDT 2007
On Wed, 1 Aug 2007, Andre Roche wrote:
> Technically speaking, you could use LSL to adjust the camera offset to one
> side. In practice however, this leads to a distorted view as the
> perspective is still focused at the midpoint.
>
> Wasn't there at some point an option to adjust the field of view in the
> debug menu?
Even offseting your character enough to keep him out of the middle seam
would probably be enough, and the parallax distortion would be minimal.
Now I'm anxious to try this when I get home!
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