[sldev] Questions for the bHear team
Rob Lanphier
robla at lindenlab.com
Fri Aug 3 14:32:36 PDT 2007
On 8/2/07 10:52 PM, John Hurliman wrote:
> Aux.RenderAudioStart.1 doesn't seem to return a reply for me, yet
> Aux.RenderAudioStop.1 will return a successful reply. I've tried with
> Loop set to both 0 and 1 and a relative and absolute path to a small
> wave file. Is RenderAudioStart implemented, and if so is the
> SoundFilePath expecting a relative or absolute (or either) file path,
> and what file format should the audio be in?
>
> Aux.SetSpeakerLevel.1 interprets Level values oddly. Through guess and
> check I found the valid range is between 0 and 100 (integer), but when
> I send 75 it says I sent 87. Is this an issue with how fine-grained
> the volume is able to be set on my system, or something else going on?
I'll forward these questions to our dev team.
> Is there any kind of timeframe to documentation being released for
> this protocol?
Could you file a request in PJIRA for this? I'll import this one.
> I noticed that the license file for the libraries package doesn't
> include the license for vivoxsdk, SLVoice, or SLVoiceAgent. Can we
> distribute these binaries or will open source clients not have voice
> capabilities?
The short answer is "no, you can't redistribute these components". You
can file this in PJIRA too, but I've already put something in our
internal tracker (SL-50890) to make sure we put a very clear notice on
these.
Rob
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