[sldev] New Viewer Shell Proposal
Lawson English
lenglish5 at cox.net
Wed Aug 15 11:44:39 PDT 2007
Ben Glenn wrote:
>
> Hi all,
>
> It’s been a while since I’ve posted to the list so I want to start by
> thanking everyone who’s been helping out with efforts to improve
> usability in the Viewer, either by attending office hours and bug
> triages, filing and managing bugs in Jira, or sending me useful
> suggestions via email. It’s all incredibly useful, so thanks!
>
> But the real reason I’m writing is to let you know about a new
> initiative to make measurable improvements to the Viewer UI. I posted
> a high-level project description to the Wiki:
>
> https://wiki.secondlife.com/wiki/User_Interface_Improvements
>
> The goal of the project is to revamp the overall organization and
> presentation of commands and tools in the Viewer in order to make the
> UI less intimidating for new users, while still remaining flexible and
> extensible enough for power users. I don’t have many specifics in
> terms of schedules and deliverables as of yet but I wanted to get this
> out there and start gathering Resident feedback as early in the
> process as possible. Consider this an experiment in “open source UI
> design.” Please feel free to add your comments in-line or on the
> discussion page. And if you’re interested in helping with a particular
> aspect of the design or implementation, even better!
>
> Thanks again and I look forward to working together with you on this
> important project.
>
> Ben
>
Saijanai Kuhn here.
As you know, I'm a big fan of the power and extensibility of the
scriptable WoW GUI and client:
http://www.wowwiki.com/Widget_API
http://www.wowwiki.com/World_of_Warcraft_API
I believe that any new interface should be designed with two goals in
mind: the utility of the GUI to the end-user at various levels, AND the
[future] ease of scripting (keeping in mind that most/all of the SL
client should be scriptable at some point in the future, starting with
the GUI).
Lawson
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