[sldev] reducing network traffic
John Hurliman
jhurliman at wsu.edu
Sun Dec 9 21:34:16 PST 2007
Anna Gulaev wrote:
> Sitting with sound muted on a parcel that has no stream, 2000m above
> any objects, I'm still receiving about 10 kbps worth of AttachedSound
> messages. Any idea why? Is there a way to tell the sim I'm not interested?
>
> How about LayerData? Getting a lot of those, too.
>
> CoarseLocationUpdate? Don't need those without the minimap open, right?
>
> Any way to reduce the number of these that I receive?
You can almost entirely suppress LayerData packets by sending another
AgentThrottle packet with Land (or is it Terrain?) set to 0, if you want
to see the world without any ground. On the rest of that, the answer is
no unless you set Task to 0 which will pretty much choke off all nearby
updates (like prims moving around). Even that probably won't stop the
CoarseLocationUpdates though.
John
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