[sldev] Predefined animations

alexander treptow alexander.treptow at zweitgeist.com
Mon Dec 17 00:46:39 PST 2007


Robin Cornelius schrieb:
> On Dec 14, 2007 3:34 PM, alexander treptow
> <alexander.treptow at zweitgeist.com> wrote:
>   
>> Hi,
>> does anyone knows where to find the predefined animations, like walk,
>> clap, cheer and so on? Are they in the viewer source or do i get them
>> from server.
>>
>>     
>
> They are assets on the server in the same way textures and sound files are.
>
> Some default assets are included in the artwork bundle. Not sure which
> ones but there is a good chance some default anims are there too which
> would save them being downloaded for every viewer.
>
>   
>> If i only get them from server, how can i create my own predefined
>> animations in C code or how can i run LSL code in the viewer without
>> notifying the server.
>>     
>
> What do you want to do, are you attempting to test animations on real
> avatars before uploading? if so use the beta grid. Why do you not want
> to notify the server?
>
> You can't really create new predefined animations because if you hack
> that only you would see it. You can override any of the default
> animations in world with appropriate script and animations to hand.
>
>   
Thats not the answer i want to hear ^^
I want to generate animated gifs of the avatars without notifying the 
server, because the avatar shouldn't move and shouldn't get any movement 
data from the server. Its better to use the beta grid then?

greets Alex


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