[sldev] How Asset server handles saving of scripts
John Hurliman
jhurliman at wsu.edu
Wed Dec 19 14:05:33 PST 2007
The client would just need to cancel any pending asset uploads for that
script if a new one was started. Maybe the code already does this,
otherwise it could be added without any server side changes needed.
John
Gordon Wendt wrote:
> It would be nice if the client sent a drop request before the new save
> went in that way any pending requests server side were removed before
> the new one came in, that would save load I think since instead of
> having to deal with one request that would be immediately overwritten
> once the second one went through it could deal with the first one and
> if s second one came through immediately drop the first to work on the
> next one in the queue which is possibly the second request. We're
> probably not talking a huge difference here but with heavy asset loads
> every little bit counts especially when each one is compounded by
> script saves constantly across the grid.
>
> On Dec 19, 2007 4:49 PM, Robin Cornelius <robin.cornelius at gmail.com
> <mailto:robin.cornelius at gmail.com>> wrote:
>
>
> Don't forget that you do a client side compile before the asset is
> uploaded so that takes a while. And yes *every* time you press save
> thats a new asset same as with notecard. But good point about making
> minor changes, its a shame the asset just can't be updated but i
> assume
> thats a whole world of additional complications?
>
> Robin
>
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