[sldev] Useful in-world services performed by a "headless" client?

Jesse Nesbitt mindtriggerz at gmail.com
Mon Feb 19 08:24:42 PST 2007

Headless clients, AKA bots, are more of the territory of
libsecondlife, and would probably be more suitable for the task (as it
can use any .NET library with minimal effort)

On 2/19/07, Metal Wheaties <metalwheaties at gmail.com> wrote:
> Hi.  New to this list.
> Has anyone thought of making a headless version of the SL client software
> that a specially made account (avatar name) could use to make a scripted
> CLIENT to provide special scripted in-world services?
> For example, an avatar you give textures to (as inventory drop) that could
> modify them in some way (e.g., something simple like colorizing them) and
> give them back to you.
> There should be no reason why you couldn't add a python scripting engine to
> the client to allow one to drop on such a pseudo-avatar - for example -
> objects containing python scripts in their inventory.  These scripts could
> do pretty much ANYTHING you can do with the UI given proper hooks in the
> client.
> You could also register such a service as an XML entity to provide services
> via the web interfaces from scripted objects in-world as well.
> --
> If you believe you are largely the sum of your experiences, you should
> choose experiences that make you who you want to become.
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