[sldev] Anyone creating a Direct X viewer?

Artem Baguinski artm at v2.nl
Mon Jan 8 13:44:24 PST 2007


Hi Brandon

On 08/01/07, Brandon <dimentox at dimentox.com> wrote:
> We all know SL is slow and sluggish.. Anyone creating a direct X viewer..

not to acknowledge the connection between drawing api and
sluggishness, but here are my 2cents:

1. people able to do that are reading the sources / getting them to
built at the moment.
2. see discussion about ogre3d earlier today. ogre3d can use either
opengl or directx to draw.


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