[sldev] Re: Texture bugs.
Argent Stonecutter
secret.argent at gmail.com
Tue Jan 23 13:41:57 PST 2007
On Jan 23, 2007, at 11:54 AM, Jason wrote:
> Regarding web bugs, media URLs are just as trivial to use to
> collect IPs.
Yes, I've already had to calm down one person in SL freaking out
about media bugs (see my previous message about content creators).
There's a huge difference between using media bugs and texture bugs
for this purpose, and that is you have to be a landowner to use media
bugs, you can't change them quickly, and they're only useful for
people who actually visit your property. With texture bugs you could
put one in an almost invisible part of an attachment behind a 1%
alpha texture overlay and change it every few seconds, and collect
information everywhere you go.
You could even put them in scripted freebies and get hundreds of
newbies serving as innocent collectors.
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