[sldev] Re: Texture bugs.
Argent Stonecutter
secret.argent at gmail.com
Tue Jan 23 15:38:08 PST 2007
Good idea (both of you):
Restricting it to prims owned by the landowner (or deeded to the
group) would mitigate the problem significantly. The landowner could
relax this (allowing it for prims set to group or all prims) the way
they can for scripts and building, but it should be limited to
landowner by default.
For HUDS, there's another issue: if you give away a freebie HUD with
a texture bug in it, you *know* that the prim owner is the person at
that IP address, so putting on a HUD would become like visiting a
website with your browser settings on minimum security. I think that
there should be three options:
* No web textures on HUD attachments.
* Allow web textures on HUD attachments after confirmation.
* Allow web textures on HUD attachments without confirmation.
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