[sldev] Portable Avs

Jesse Malthus JesseMalthus at gmail.com
Sat Jan 27 14:29:12 PST 2007


It's not as if LL and EA and whoever runs Entropia are ever going to
agree on a standard system for avatar transit and rendering. Like John
said, no one accepts meshes for avatars. Different systems have
different customization systems for different reasons.

On 1/27/07, John Hurliman <jhurliman at wsu.edu> wrote:
> sbg at acw.com wrote:
> > Now that SL has introduced the world to concept of a personal avatar (as
> > opposed to being an orc or warlock), what is the general view of being
> > able to have one av that I take into various worlds; SL to Sims Online to
> > Entropia, etc?
> >
> > I'm not suggesting that accounts span virtual worlds, only that my pixel
> > representation be able to move from world to world.
> >
> > In that vein, imagine that there was a business of creating avs for
> > people.  Imagine further that this business could create a portable av
> > actually looked like me:
> >
> > https://www.nextengine.com
> >
> > If there was a portable me wouldn't I be willing to invest more in that av
> > than the sum of what I invest in all my world-specific avs?
> >
> > Cheers, Scott
> >
> >
>
> I just got done reading Edward Castranova's paper "Theory of the
> Avatar", you might enjoy it:
> http://papers.ssrn.com/sol3/papers.cfm?abstract_id=385103
>
> As far as 3D scanners, I'm not familiar with any online worlds that
> accept mesh formats for avatars?
>
> John Hurliman
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-- 
--Jesse


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