[sldev] Opening the server source?
Argent Stonecutter
secret.argent at gmail.com
Mon Jul 2 09:10:39 PDT 2007
On 02-Jul-2007, at 10:35, Chance Unknown wrote:
> remove the economy when traveling to foreign grids.
That's basically what I said: each grid would have its own assets.
> there is nothing that says lindens need to provide L$ outside the
> confines of their servers.
I'm not talking about L$ at all, this is all about assets in the
sense of "the stuff on the asset servers". I suspect making *Lindens*
transportable would actually be a MUCH easier (and profitable for
Linden Labs) nut to crack.
Let's say you were to travel from the Agni grid to the Disney grid,
and back again. You wouldn't have access to your Silent Sparrow
"Erstwhile" Brocade Overcoat on the Disney grid unless Silent Sparrow
allowed that. Similarly, your Disney "Beauty and the Beast (Prince)"
avatar would need to be bought again when you got back to Agni unless
Disney chose to export it. But your Free Leather Jacket and Black
Ripped Jeans would transfer fine.
You could even have a menu entry for "check export" that would
determine if the object was full perm (along with any assets required
for it) or that the creator had marked it (and any required assets)
exportable... and to where.
"Your 'Meowe 1.1.5 (fantasy glider)' is exportable to: Aditi Grid,
Agni Grid (current), Disney I, Disney II, Kali Grid, Sony Home
Public, and There Again."
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