[sldev] Opening the server source?

Argent Stonecutter secret.argent at gmail.com
Mon Jul 2 15:47:23 PDT 2007


> Does that help?

It helps me understand what your position is. It doesn't help me  
understand your position.

Right now I get the closest thing to "complete ownership of land" on  
the sims that Linden Labs most closely controls. Where Linden Labs  
control is weaker, my ability to own land is weaker... that is, on a  
private island even if I buy land it's only rented.

Why would you expect a private server owner to provide me more  
"ownership" of land than a private sim owner?

Or are you equating "owning land" to "owning a sim"?

Even there you're beholden to Linden Labs for the access to the grid,  
to an ISP for access to the Internet, and to a hosting site for power  
and maintenance.

"Land" in SL is the thing that seems hardest to treat as something  
you "own" rather than "rent". Land is processor time that you rent,  
that's all.

The *configuration* of that land and the *contents* of that land,  
maybe, but there you run into the property rights problem that I  
started with: when you buy some asset in SL you're rarely buying  
unlimited rights to that asset. If you can take that out of SL you're  
taking more rights than you're entitled to.

> Such license offers you to completely own the land, but I'm sure  
> there will be restrictions to follow in order for your virtual land  
> to connect to LL's assest servers to share (or serve, or host) what  
> everyone else owns.

Right. That's the point.

If you want to connect your virtual land to Agni, to use the property  
right you're interested in, you will have to give up so many rights  
in that land (including the right to retain the contents of the  
server if you remove it from the grid) that you might as well simply  
buy a private island. And if you're going to retain the kinds of  
rights that make it worthwhile to talk of "exporting" the land in any  
meaningful sense, should you be allowed to connect to Agni?

That's what I'm going on about, here. What kinds of things could be  
done to accommodate people who want to control their "real estate" in  
Second Life without wrecking the economy of Second Life.


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