[sldev] 1.18.0.6

Able Whitman able.whitman at gmail.com
Wed Jul 11 14:08:45 PDT 2007


I'm seeing a very similar behavior, where it seems (subjectively, at least)
that it takes longer for the 1.18.0.6 viewer to download the textures for
objects in prim-heavy locations. In particular, objects nearer to the agent
seem to take longer to render without default grey than before.

Once the 1.18.0.6 source is available, I'm interested in looking at a diff
between it an 1.17 to see what (if any) pipeline changes were made.

--Able

On 7/11/07, Nicholaz Beresford <nicholaz at blueflash.cc> wrote:
>
>
> I'm getting more gray textures than there should be
> in one location and activity the texture console
> (ctrl+shift+3) definitely looks a lot different
> than before (dunno if the pipeline was changed).
>
>
> Nick
>
> --
> Second Life from the inside out:
> http://nicholaz-beresford.blogspot.com/
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