[sldev] 1.18.0.6
Nicholaz Beresford
nicholaz at blueflash.cc
Wed Jul 11 14:11:53 PDT 2007
> I'm seeing a very similar behavior, where it seems (subjectively, at
> least) that it takes longer for the 1.18.0.6 <http://1.18.0.6> viewer to
> download the textures for objects in prim-heavy locations. In
> particular, objects nearer to the agent seem to take longer to render
> without default grey than before.
One user on my blog says he's just getting the small blurry ones. And
I think I saw unusually high decode priorities in the texture console.
> Once the 1.18.0.6 <http://1.18.0.6> source is available, I'm interested
> in looking at a diff between it an 1.17 to see what (if any) pipeline
> changes were made.
Hmm, would be worth checking with 1.18.4 ... not that the release notes
said anything (or not that I already was looking).
Nick
Second Life from the inside out:
http://nicholaz-beresford.blogspot.com/
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