[sldev] 1.18.0.6

Nicholaz Beresford nicholaz at blueflash.cc
Wed Jul 11 14:11:53 PDT 2007


 > I'm seeing a very similar behavior, where it seems (subjectively, at
 > least) that it takes longer for the 1.18.0.6 <http://1.18.0.6> viewer to
 > download the textures for objects in prim-heavy locations. In
 > particular, objects nearer to the agent seem to take longer to render
 > without default grey than before.

One user on my blog says he's just getting the small blurry ones.  And
I think I saw unusually high decode priorities in the texture console.


 > Once the 1.18.0.6 <http://1.18.0.6> source is available, I'm interested
 > in looking at a diff between it an 1.17 to see what (if any) pipeline
 > changes were made.

Hmm, would be worth checking with 1.18.4 ... not that the release notes
said anything (or not that I already was looking).


Nick


Second Life from the inside out:
http://nicholaz-beresford.blogspot.com/




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