[sldev] SLDev & QA: Open Source Release-Candidate Repository
Dzonatas
dzonatas at dzonux.net
Thu Jul 12 17:10:22 PDT 2007
Inspired from the Open Source Meeting, I'm making available the Open
Second Life Community Code (OSLCC) repository for those that wish to
participate in Quality Assurance on contributions from the open source
community.
What is desired is a refined process to track patches and other changes
being made to Second Life from resident developers.
OSLCC currently resides on SourceForge, which is powerful but has its
limits. I will to host OSLCC upon resolution of my contract, as there
exists a ready option to upgrade the immediate bandwidth to my server.
Of course, I'll have to be able to cover the cost; hence, a possible
resolution to the contract.
The OSLCC repository could be used to create auto-builds of resident
made patches and further develop Q&A processes to formalize intake to
the official build hosted by Linden Lab.
This would not be an overnight solution; therefore, we have the SF
location for now. I can grant developer access to post releases and
further grant svn access, if desired.
Just e-mail back if you are interested to work together on this process. =)
Perhaps, if successful with the repository, we can have a new mail-list
for residents that don't code but would like to help test new versions
of Second Life that are posted to the repository.
--
Power to Change the Void
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