[sldev] SLDev & QA: Open Source Release-Candidate Repository
Adam Frisby
adam at gwala.net
Thu Jul 12 21:37:40 PDT 2007
Sounds like a great idea.
Adam
Dzonatas wrote:
> Inspired from the Open Source Meeting, I'm making available the Open
> Second Life Community Code (OSLCC) repository for those that wish to
> participate in Quality Assurance on contributions from the open source
> community.
>
> What is desired is a refined process to track patches and other changes
> being made to Second Life from resident developers.
>
> OSLCC currently resides on SourceForge, which is powerful but has its
> limits. I will to host OSLCC upon resolution of my contract, as there
> exists a ready option to upgrade the immediate bandwidth to my server.
> Of course, I'll have to be able to cover the cost; hence, a possible
> resolution to the contract.
>
> The OSLCC repository could be used to create auto-builds of resident
> made patches and further develop Q&A processes to formalize intake to
> the official build hosted by Linden Lab.
>
> This would not be an overnight solution; therefore, we have the SF
> location for now. I can grant developer access to post releases and
> further grant svn access, if desired.
>
> Just e-mail back if you are interested to work together on this process. =)
>
> Perhaps, if successful with the repository, we can have a new mail-list
> for residents that don't code but would like to help test new versions
> of Second Life that are posted to the repository.
>
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