[sldev] llGiveInventory comedy
Nicholaz Beresford
nicholaz at blueflash.cc
Sun Jul 15 09:28:19 PDT 2007
Probably nobody will find find this option (or, speaking
from experience of my own software, understand what it is
for, even if they find it).
Nick
Second Life from the inside out:
http://nicholaz-beresford.blogspot.com/
Matthew Dowd wrote:
> Except according to Soft the UI guys at LL want to cut down on the number of configuration options not increase them - I suggest making the setting accessible through debug settings only?
>
> Matthew
>
>
>
>
> ----------------------------------------
>> Date: Sun, 15 Jul 2007 09:08:22 -0700
>> From: dzonatas at dzonux.net
>> To: nicholaz at blueflash.cc
>> Subject: Re: [sldev] llGiveInventory comedy
>> CC: sldev at lists.secondlife.com
>>
>> Yep. Auto-unmute should be the default, but allow the option to turn off
>> auto-unmute. Everybody wins!
>>
>> Nicholaz Beresford wrote:
>>> I'd also support the first version (auto unmute).
>>>
>>>
>>> Nick
>>>
>>> Second Life from the inside out:
>>> http://nicholaz-beresford.blogspot.com/
>>>
>>>
>>> Tateru Nino wrote:
>>>> Despite having suggested it, I'm most in favour of option (1).
>>>> Intuitively it makes the most sense. You're initiating contact
>>>> explicitly or implicitly, and making sure that communication is possible
>>>> would seem to be a part of that. It doesn't involve confusing messages.
>>>> In short, it behaves like people would expect, if they thought it
>>>> through.
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>> --
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