UI Re: [sldev] llGiveInventory comedy
Dzonatas
dzonatas at dzonux.net
Sun Jul 15 09:36:59 PDT 2007
Which of course, brings up the question of how to make a configurable UI
with less options.
Given there is this: https://wiki.secondlife.com/wiki/User_Interface_Roadmap
I know one... scripts.
Matthew Dowd wrote:
> Except according to Soft the UI guys at LL want to cut down on the number of configuration options not increase them - I suggest making the setting accessible through debug settings only?
>
> Matthew
>
>
>
>
> ----------------------------------------
>
>> Date: Sun, 15 Jul 2007 09:08:22 -0700
>> From: dzonatas at dzonux.net
>> To: nicholaz at blueflash.cc
>> Subject: Re: [sldev] llGiveInventory comedy
>> CC: sldev at lists.secondlife.com
>>
>> Yep. Auto-unmute should be the default, but allow the option to turn off
>> auto-unmute. Everybody wins!
>>
>> Nicholaz Beresford wrote:
>>
>>> I'd also support the first version (auto unmute).
>>>
>>>
>>> Nick
>>>
>>> Second Life from the inside out:
>>> http://nicholaz-beresford.blogspot.com/
>>>
>>>
>>> Tateru Nino wrote:
>>>
>>>> Despite having suggested it, I'm most in favour of option (1).
>>>> Intuitively it makes the most sense. You're initiating contact
>>>> explicitly or implicitly, and making sure that communication is possible
>>>> would seem to be a part of that. It doesn't involve confusing messages.
>>>> In short, it behaves like people would expect, if they thought it
>>>> through.
>>>>
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