[sldev] 2 core changes?
Jason Giglio
gigstaggart at gmail.com
Sun Jul 22 12:29:19 PDT 2007
Jason Giglio wrote:
> It appears that in recent versions, the SL client is using a lot more
> CPU on multicore machines. The effect on performance seems to be
> strongly positive but it does have some quirks.
>
> Prior to this, when SL was on a desktop that I wasn't using, its CPU
> usage was near zero, now it uses about 100% of one CPU all the time,
> even when it's on a hidden desktop.
>
> When it is on screen, now it uses nearly 2 full CPUs, and the framerate
> seems to be very nice, about a 20% increase.
>
> Can anyone explain the design changes that lead to this new behavior?
>
> Whatever the "new" loop is doing, can it shut down when the rendering
> shuts down too, so that SL doesn't burn up electricity when I'm not
> looking at it?
Sorry to reply to myself, but this only seems to happen "sometimes".
This is looking more like a bug than a performance enhancement.
Sometimes the client takes 200% CPU in focus and 100% out of focus,
sometimes 100% and 0%.
I should note this is the OpenJPEG based client. Maybe OpenJPEG is
getting stuck spinning sometimes?
-Jason
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