[sldev] Re: New Feature: Mute Visibility

Able Whitman able.whitman at gmail.com
Fri Jun 1 16:18:42 PDT 2007


I like this idea very much. The viewer can definitely tell whether and
object is flexi / phantom or not.

On 6/1/07, Argent Stonecutter <secret.argent at gmail.com> wrote:
>
> I would suggest a combination.
>
> If the object can potentially be collided with, render it with the
> "loading" texture.
>
> Otherwise, don't render it at all.
>
> So, muted objects would only be rendered even in "reduced" mode if
> they are not attached to an avatar, not flexible, not phantom (if the
> viewer can tell), and in a certain distance of the avatar.
>
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