[sldev] Processor Optimizations (Windows)
James Cook
james at lindenlab.com
Tue Jun 5 22:32:05 PDT 2007
> I was just running around sims with all stuff enabled (I really don't
> want to spend much time on this as it's unlikely that anything like
> a major change in project settings will ever make it into the SL build),
Don't give up on compiler options! I would happily accept a patch that
changed compiler optimization options, especially if there were
benchmark results to demonstrate the benefits.
Keep in mind though that we have to support many different processor and
OS combinations. Steve may have more recent stats on what chips our
users are actually using, but I would be a little nervous, for example,
deciding to drop support for PIII chips without a solid benchmark. We
don't really want to be doing multiple Windows builds internally.
I would be curious about benchmarks where SSE code generation was turned
on for all files.
James
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