[sldev] Possible 3rd party contract for viewer modification

Adam Frisby adam at gwala.net
Wed Jun 20 18:04:38 PDT 2007


This is probably better served with a libsl based bot to be honest.

Hacking up a client to do it would be messy at best and libsl already 
has appropriate asset upload functions inplace that would turn it into a 
15 line C# application (plus libsl is easier to maintain than a custom 
viewer fork)

Adam

Soft Linden wrote:
> A company with a significant in-world presence has approached Linden
> Lab about the best way to upload a very, very large number of images
> in Second Life. The viewer is useful for uploading small batches of
> images, but nothing like the number they've asked about.
> 
> To me, what would make sense would be a patch to the viewer that can
> read image URLs from a database, grab images via curl, and post the
> asset IDs of successful uploads back to the database. Ideally, this
> would let them run a small farm of machines chewing through the image
> set. I'm suggesting we propose this to them, and their likely next
> question would be who could make such a patch to the viewer.
> 
> If you're interested in being named, please write me off-list with
> contact information and a paragraph or two that you'd like to be
> passed on. I can't be a running intermediary, but I'll gladly
> facilitate the initial connection. I'm also going to point them at our
> developer page for a list of possible candidates:
> http://secondlife.com/developers/listings.php?category=SoftwareDeveloper
> 
> Also, if you're not listed above but you'd like to be, consider
> filling out the form here. If you've had patches accepted in the past,
> the form should be all you need in order to be listed:
> http://secondlife.com/developers/submission.php
> 
> I'd love to get one of our existing contributors on this. :)
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