[sldev] Can someone clarify the object naming conventions
Hawk
hawk.carter at unix-dev.de
Fri Jun 22 04:17:33 PDT 2007
I think i have found the Problem at the Windlight Client after some Hours of
debugging :
2007-06-22T11:11:35Z INFO: idle_startup: Initializing sky...
2007-06-22T11:11:35Z INFO: LLDrawPoolWLSky::LLDrawPoolWLSky: loading
WindLight cloud noise from
C:\Programme\SL-Wind\app_settings\windlight\clouds2.jpg
2007-06-22T11:11:35Z WARNING: LLImageBase::setLastError: Unable to open file
for reading FILE:C:\Programme\SL-Wind\app_settings\windlight\clouds2.jpg
2007-06-22T11:11:35Z WARNING: LLImageBase::setLastError: LLImageJPEG trying
to decode an image with no data!
2007-06-22T11:11:35Z ./llimagegl.cpp(838) : error
2007-06-22T11:11:35Z ERROR: LLImageGL::createGLTexture: Bad number of
components for texture: 0
The images arent in the SVN-Tree, would be cool that this gets fixed.
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