[sldev] Can someone clarify the object naming conventions

Hawk hawk.carter at unix-dev.de
Fri Jun 22 04:17:33 PDT 2007


I think i have found the Problem at the Windlight Client after some Hours of 
debugging :

2007-06-22T11:11:35Z INFO: idle_startup: Initializing sky...
2007-06-22T11:11:35Z INFO: LLDrawPoolWLSky::LLDrawPoolWLSky: loading 
WindLight cloud noise from 
C:\Programme\SL-Wind\app_settings\windlight\clouds2.jpg
2007-06-22T11:11:35Z WARNING: LLImageBase::setLastError: Unable to open file 
for reading FILE:C:\Programme\SL-Wind\app_settings\windlight\clouds2.jpg
2007-06-22T11:11:35Z WARNING: LLImageBase::setLastError: LLImageJPEG trying 
to decode an image with no data!
2007-06-22T11:11:35Z ./llimagegl.cpp(838) : error
2007-06-22T11:11:35Z ERROR: LLImageGL::createGLTexture: Bad number of 
components for texture: 0

The images arent in the SVN-Tree, would be cool that this gets fixed.



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