[sldev] Re: More client forwarded chat channels.
Argent Stonecutter
secret.argent at gmail.com
Fri Jun 22 10:30:19 PDT 2007
On 21-Jun-2007, at 20:01, Able Whitman wrote:
> I meant that I wasn't keen on reserving a channel just for the
> purposes of allowing scriptable muting of objects. General-purpose
> client channels are a good idea, though.
Allowing multiple channels mostly lets you "subscribe" to different
sets of muting advertisements. There's no security or privacy or
interference reasons for doing so. Having a single channel would
avoid the problem of having to find out what channel the parcel
you're on is using.
Mute advisories from objects you don't own should only be honored
while you're on the parcel that they're broadcasting from. When you
live the parcel the advisories should come back.
A user interface to allow you to see what individual advisers or
channels have muted, and track how often they're coming in, and to
ignore them... that's something that absolutely needs to be in the
final version. To experiment with the model you'd only need something
like this:
Dialog: "The parcel you're in has a "mute list", would you like to
use it? (yes) (no)"
For objects you own, this dialog wouldn't come up.
Griefers wouldn't be a problem, since you would only accept mute
advisements from objects you don't own if they have the same owner as
the parcel you're on. If they come in too fast... you could simply
mute them. :)
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