[sldev] VWR-1203 (cross eyes) not fixed

Joshua Bell josh at lindenlab.com
Wed Jun 27 16:22:30 PDT 2007


It appears as though one variant of the issue was fixed, but there 
appear are others. If you can provide further repro steps, please add 
them to Jira issue.

The change was in llhudeffectlookat.cpp;

Index: llhudeffectlookat.cpp
===================================================================
--- llhudeffectlookat.cpp    (revision 64019)
+++ llhudeffectlookat.cpp    (revision 64020)
@@ -456,6 +456,7 @@
             {
                 //sets the lookat point in front of the avatar
                 mTargetOffsetGlobal.setVec(5.0, 0.0, 0.0);
+                local_offset.setVec(mTargetOffsetGlobal);
             }
 
             mTargetPos = avatarp->mHeadp->getWorldPosition();


Jason Giglio wrote:
> I don't know if something got reverted, but no fix for VWR-1203 is in 
> 1.17.2.
>
> diff ../../../linden.old/indra/llcharacter/llheadrotmotion.cpp 
> llheadrotmotion.cpp
>
> (no difference from 17.0.12)
>
> There are no changes to llquaternion either that might have fixed it. 
> It looks like it just didn't make it in, contrary to the release notes.
>
> -Jason
> _______________________________________________
> Click here to unsubscribe or manage your list subscription:
> /index.html



More information about the SLDev mailing list