[sldev] VWR-1203 (cross eyes) not fixed
Jason Giglio
gigstaggart at gmail.com
Wed Jun 27 16:32:10 PDT 2007
Joshua Bell wrote:
> It appears as though one variant of the issue was fixed, but there
> appear are others. If you can provide further repro steps, please add
> them to Jira issue.
Review the patch I have attached to the issue. The problem was a
"vergence" quat in llheadrot that was previously in an unused code path
and was always ZERO_ROTATION prior to 1.17.
The change that caused this bug enabled the code path, but apparently
the code is broken. It looks like the idea was to have the eyes cross
some when looking at a close object, but it's buggy. My patch disables
the eye vergence code once again.
This repro is fine:
Beezle Warburton [27/Jun/07 02:57 PM]
The way I reproduce this:
1) stand on a posing stand (leave camera facing avatar)
2) alt-click on avatar's forehead.
3) move mouse cursor to right side of screen.
-Jason
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