[sldev] Approach to accessing floaters from inside plugins
Dale Glass
dale at daleglass.net
Thu Mar 8 19:01:13 PST 2007
В сообщении от 8 марта 2007 07:36 Soft Noel написал(a):
> I'm working to simplify the Floater interface for the C plugin
> interface, proceeding along these lines. Input on the approach would be
> appreciated before I start widening the interface with more events and
> accessors. The explanation will be in three parts. The first is what a
> plugin author would see/use. Here's enough interface to create something
> like the sample "Hippo" floater from the wiki:
[snip lots of cool stuff]
> This is a thin vertical slice of the UI. More widget types will be
> added, as will manual callback removal, window hiding, etc. What I want
> is input on whether this is the type of interface we want to give plugin
> authors.
That looks really neat, but does that mean you're going to expose the whole
SL API as C functions? That sounds like a lot of work.
And what are you going to do about things like LLString, LLVector3, the LL
abstractions for file access, etc?
I haven't had time to think on what you said properly yet, though. Hope to
do that this weekend.
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