[sldev] OSLCC: cross compiling Second Life on Linux to target
Windows
Dzonatas
dzonatas at dzonux.net
Sat Mar 10 19:30:00 PST 2007
I've already began to cross compile the open source version of Second
Life but run into to link errors. I'm looking for help.
I created a repository that'll automated most steps to build SL. If you
are interested, please see:
http://oslcc.sf.net
The entire source compiles down to the link stage. There are several
warnings, but I have patched-up the major ones.
The majority of the errors I get right now are from GL symbols. Like:
undefined reference to `_glGetDoublev'
However, I can test a simple c++ program and stick glGetDoublev() into
it and it compiles and links fine.
Thanks for your help.
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