[sldev] Multithreading, Garbage collection, Caching
David Fries
david at fries.net
Sun Mar 18 08:44:52 PDT 2007
On Sun, Mar 18, 2007 at 03:57:06PM +0100, Dale Glass wrote:
> ?? ?????????????????? ???? 18 ?????????? 2007 14:59 Laurent Laborde ??????????????(a):
> > SL need faster cpu : cpu won't be faster
> > CPU are now dual, quad, maybe octocore : SL have to be
> > multithreaded to run faster.
> SL runs multiple threads, also try enabling Client/Rendering/Run
> multiple threads.
I'm running the FL-1.13.3.59036 release. Multiple threads didn't seem
to do anything that I could tell. Do you see something different?
--
David Fries <david at fries.net>
http://fries.net/~david/ (PGP encryption key available)
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