[sldev] Texture caching
Jason Giglio
gigstaggart at gmail.com
Tue Mar 20 13:59:36 PDT 2007
Dzonatas wrote:
> Jason Giglio wrote:
>> Attached is the code cleanup patch, I haven't submitted it to LL
>> because I plan on making a lot more changes eventually.
> This is minor. Don't need braces for simple code-flow. In you patch you
> have:
>
> if(mReadOnly)
> {
> return;
> }
I know, I was following the standards used elsewhere in the file.
> Also, in your patch:
>
> - if (num_entries * (S32)sizeof(Entry) != filesize)
> +
> + //make sure the file is a multiple of the Entry size
> + if( filesize % (S32)sizeof(Entry) != 0)
>
> No need for your comment, as I can read the code just fine. However, I
> prefer the way you used the "%".
Considering the file has nearly no comments right now, I figured
anything was an improvement. The way the code was written before made
it less obvious what it was doing anyway.
-Jason
More information about the SLDev
mailing list