[sldev] Texture caching

Laurent Laborde kerdezixe at gmail.com
Tue Mar 20 17:52:09 PDT 2007


And it's easier to say to people :
"Free some disk space and have a bigger cache"
than
"Change your computer for a 42Ghz octocore CPU"

On 3/21/07, Alex Suter <asuter at ilm.com> wrote:
>
- Show quoted text -
> Usually because of disk space issues, in that you can rapidly fill it
> all up.
>
> Could be a slick alternative implementation... trade disk space for speed.
>
> Tim Shephard wrote:
> > Pardon me if I'm ignorant on stuff like this, but why don't we cache
> > textures in a format which doesn't require significant decoding
> > resources?
> >
> > On 3/20/07, Jason Giglio <gigstaggart at gmail.com> wrote:
> >> Strife Onizuka wrote:
> >> > The patch does something different then what it is replacing. The orig
> >> > is checking that the filesize contains the expected number of entries.
> >> > The new version just checks to make sure it contains complete entries.
> >>
> >> That is the intent of the check.  Go back and read it in context.
> >>
> >> -Jason
> >> _______________________________________________
> >> Click here to unsubscribe or manage your list subscription:
> >> /index.html
> >>
> > _______________________________________________
> > Click here to unsubscribe or manage your list subscription:
> > /index.html
> >
> >
>
> _______________________________________________
> Click here to unsubscribe or manage your list subscription:
> /index.html
>



On 3/21/07, Alex Suter <asuter at ilm.com> wrote:
>
> Usually because of disk space issues, in that you can rapidly fill it
> all up.
>
> Could be a slick alternative implementation... trade disk space for speed.
>
> Tim Shephard wrote:
> > Pardon me if I'm ignorant on stuff like this, but why don't we cache
> > textures in a format which doesn't require significant decoding
> > resources?
> >
> > On 3/20/07, Jason Giglio <gigstaggart at gmail.com> wrote:
> >> Strife Onizuka wrote:
> >> > The patch does something different then what it is replacing. The orig
> >> > is checking that the filesize contains the expected number of entries.
> >> > The new version just checks to make sure it contains complete entries.
> >>
> >> That is the intent of the check.  Go back and read it in context.
> >>
> >> -Jason
> >> _______________________________________________
> >> Click here to unsubscribe or manage your list subscription:
> >> /index.html
> >>
> > _______________________________________________
> > Click here to unsubscribe or manage your list subscription:
> > /index.html
> >
> >
>
> _______________________________________________
> Click here to unsubscribe or manage your list subscription:
> /index.html
>


More information about the SLDev mailing list