[sldev] Reformatting Textures for the cache

Laurent Laborde kerdezixe at gmail.com
Thu Mar 22 11:20:49 PDT 2007


On 3/22/07, Tofu Linden <tofu.linden at lindenlab.com> wrote:
>
> But once images have gone to a lossy JPEG2000 encoding and back,
> frankly, they're rarely byte-intact enough for lossless compression
> to do a *great* job, however clean the originals might have been.

I was afraid of that when i first talked about RLE.
I'm sure there is a lot of texture that could really benefit of RLE
compression, but the lossy JPEG2000 probably destroyed all thoses
nicely aligned pack of bits.

Best thing to do is to test, and i have nothing for testing that.

-- 
kerunix Flan


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