[sldev] Reformatting Textures for the cache
Jason Giglio
gigstaggart at gmail.com
Thu Mar 22 11:34:27 PDT 2007
Tofu Linden wrote:
> There is probably a happier medium, but a first point of call would
> be to investigate improvements to the empirically-non-stellar hit-rate
> of the first-level caching before masking or propagating its weaknesses
> through a few more level of experimental caching. :)
I agree 100%. My priorities right now are understanding the code enough
so I can add some hit/miss tracking tools, and then implementing ARC and
maybe refactoring the system a little.
-Jason
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