[sldev] Reformatting Textures for the cache

Tim Shephard tshephard at gmail.com
Fri Mar 23 03:33:38 PDT 2007


> sorry for being annoying, but i want to be sure that the SL community
> and LL focus on optimisation for descend hardware and not for my 3
> year old computer.

Well, making decisions in the absence of data never excited me very
much but I wouldn't let that worry you..  it sounds like LL (or at
least the engineers responsible for this piece) are pretty much of the
same opinion with regards to ignoring the non-multi-core luddites..


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