[sldev] Reformatting Textures for the cache
Tim Shephard
tshephard at gmail.com
Fri Mar 23 03:33:38 PDT 2007
> sorry for being annoying, but i want to be sure that the SL community
> and LL focus on optimisation for descend hardware and not for my 3
> year old computer.
Well, making decisions in the absence of data never excited me very
much but I wouldn't let that worry you.. it sounds like LL (or at
least the engineers responsible for this piece) are pretty much of the
same opinion with regards to ignoring the non-multi-core luddites..
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