[sldev] Re: Privacy Pocket (Second Life)
Argent Stonecutter
secret.argent at gmail.com
Mon May 14 11:03:42 PDT 2007
> The best idea I've heard is simply limiting the visibility of an
> area an age or a group or a list of accounts. Everyone else sees...
> nothing.
This is the "phantom zone" suggestion, and the one that I mentioned
the Lindens were considering. It should actually reduce the load on
the server because it would reduce the number of objects that avatars
can request information on. The original proposal is that when you
deny access to a user then they, or their objects, would not interact
with the contents of the parcel at all. If they happen to enter the
parcel they would become phantom until the passed through it, and
wouldn't see anything in the parcel whether they were in it or not.
The sim already has to track everything they would need to track for
this, to implement ban lines.
The objection to this proposal, again, was not that it was hard to
implement... but that it could be confusing if you were walking along
and someone just vanished. There are a variety of solutions for this.
For example, as a special case, avatars hidden by this rule would
still appear for people "close enough", but just as undifferentiated
icons (such as blank green balls to match the map icon).
And I have also been thinking that this would be what's really needed
to make "adult" and "merely mature" areas work at all.
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