[sldev] Re: Privacy Pocket (Second Life)
Jason Giglio
gigstaggart at gmail.com
Mon May 14 11:56:44 PDT 2007
Argent Stonecutter wrote:
>> The best idea I've heard is simply limiting the visibility of an area
>> an age or a group or a list of accounts. Everyone else sees... nothing.
>
> This is the "phantom zone" suggestion, and the one that I mentioned the
> Lindens were considering. It should actually reduce the load on the
Don't get me wrong, I like this idea too. If indeed it is not complex
to implement, that would be fine with me too.
To sl at phoca.com:
Privacy isn't just about pixel slapping on pose balls ya know.
I've had a lot of customers getting pretty excited when they find out I
exposed their "super seekrit" contract job to the public before release.
I have to explain to them there's no real privacy in SL and unless
they want to spring for a private island for me to work on, there's no
way I can completely hide what I'm working on from the public.
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