[sldev] Issues with TextureBuffer size

Jason Giglio gigstaggart at gmail.com
Sat May 19 20:07:24 PDT 2007


Gary Wardell wrote:
> Hi,
> 
> I have a 256MB nVidia FX 5700 card and I dind't notice any crashing problems with Nicolaz's version that the release version
> didn't have.
> 

I was referring to people with 256MB MAIN RAM.  That is the minimum 
requirement (in theory at least) to run SL, and some people do try it.

-Jason


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