[sldev] Re: Particle System Overflow / VWR-418

Argent Stonecutter secret.argent at gmail.com
Sun May 20 11:22:42 PDT 2007


> There is a patch, but I'm not sure if it's the right thing.  It  
> does keep
> the particle flood at bay here, but I'm not sure if it will keep some
> particle
> sources from doing what they are supposed to do (I'm limiting sources
> with mMaxAge==0 to one burst loop only).

Um, if max age is 0 the particle system is *supposed* to stay around  
forever.

Particle systems with max age 0 are only supposed to go away when the  
emitter gets out of range.

I wonder if the "emitter is out of range" code is busted. Like, maybe  
not taking region into account?



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