[sldev] Re: Particle System Overflow / VWR-418
Argent Stonecutter
secret.argent at gmail.com
Sun May 20 11:22:42 PDT 2007
> There is a patch, but I'm not sure if it's the right thing. It
> does keep
> the particle flood at bay here, but I'm not sure if it will keep some
> particle
> sources from doing what they are supposed to do (I'm limiting sources
> with mMaxAge==0 to one burst loop only).
Um, if max age is 0 the particle system is *supposed* to stay around
forever.
Particle systems with max age 0 are only supposed to go away when the
emitter gets out of range.
I wonder if the "emitter is out of range" code is busted. Like, maybe
not taking region into account?
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