[sldev] Incorporating multiple animations in an object
Dana Moore
dana.virtual at gmail.com
Wed May 23 09:16:19 PDT 2007
Forgive what is probably a nOOb question, but I have googled for an answer
and poked about in the FAQs and can't seem to get this one.
Suppose I have a pose ball attached to a chair and I have several individual
sit animations.
I would like them to fire randomly, and perhaps have a stock sit action to
tween.
I thought perhaps that simply including them in the content of the pose
ball might be all I would need to do (silly me).
Perhaps someone with a larger cranial capacity could suggest the right way
to do this?
Dana Moore
Division Scientist
BBN Technologies
YM: dana_virtual
SL: ElectricSheep Expedition
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