[sldev] Reviewing/Fixing the Particle System

Nicholaz Beresford nicholaz at blueflash.cc
Thu May 24 00:21:29 PDT 2007


> Yeh, you really need to have this kind of thing dumped TO A FILE on 
> demand.
>
> prim="Fire 1",pos=<102,34,128>,life=0,rate=0.1,particles=32
> prim="poofer",pos=<123,45,123>,life=10,rate=0,particles=2
> ...
I'll see what I can do.

> (the whole business of the console going to a non-selectable 
> non-loggable window is right annoying, too)
>
Start it (at least a debug version) as
secondlife.exe 2>log.out

and you have it.  Doing it all the time from the debugger


Nick


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