[sldev] Reviewing/Fixing the Particle System

Argent Stonecutter secret.argent at gmail.com
Wed May 23 20:49:26 PDT 2007


> But I guess it's best to wait with pursuing that further until I  
> can make a compile to produce logs and maybe we can go to a  
> controlled area and check what the brpwser gets and what's supposed  
> to be there really.  It might still be that the system (server) is  
> generating multiple copies of the same source or something.

Yeh, you really need to have this kind of thing dumped TO A FILE on  
demand.

prim="Fire 1",pos=<102,34,128>,life=0,rate=0.1,particles=32
prim="poofer",pos=<123,45,123>,life=10,rate=0,particles=2
...

(the whole business of the console going to a non-selectable non- 
loggable window is right annoying, too)


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