[sldev] Reviewing/Fixing the Particle System
Argent Stonecutter
secret.argent at gmail.com
Wed May 23 20:49:26 PDT 2007
> But I guess it's best to wait with pursuing that further until I
> can make a compile to produce logs and maybe we can go to a
> controlled area and check what the brpwser gets and what's supposed
> to be there really. It might still be that the system (server) is
> generating multiple copies of the same source or something.
Yeh, you really need to have this kind of thing dumped TO A FILE on
demand.
prim="Fire 1",pos=<102,34,128>,life=0,rate=0.1,particles=32
prim="poofer",pos=<123,45,123>,life=10,rate=0,particles=2
...
(the whole business of the console going to a non-selectable non-
loggable window is right annoying, too)
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