[sldev] Interesting Crash ...

Nicholaz Beresford nicholaz at blueflash.cc
Thu May 31 15:55:47 PDT 2007


I just got a dump from a user with an interesting constellation:

The system throws a std::bad_alloc exception (Windows) and the stack shows
an allocation of a 2048x2048x4 image.

Does anybody know if 2048x2048x4 is a valid or common size and if an 
alloc of
16MB is supposed to go through?

     kernel32.dll!7c812a5b()    
     kernel32.dll!7c812a5b()    
     ntdll.dll!7c9106eb()    
 >    nicholaz.exe!_heap_alloc(unsigned int size=0x02e0fe58)  Line 212    C
     nicholaz.exe!std::_Nomemory()  Line 9 + 0x1e    C++
     nicholaz.exe!operator new(unsigned int size=0x01000000)  Line 12    C++
     nicholaz.exe!LLImageBase::allocateData(int size=0xffffffff)  Line 
147 + 0x6    C++
     nicholaz.exe!LLImageRaw::allocateData(int size=0xffffffff)  Line 
243    C++
     nicholaz.exe!LLImageRaw::LLImageRaw(unsigned short width=0x0800, 
unsigned short height=0x0800, char components=4)  Line 214    C++
     nicholaz.exe!LLImageWorker::doWork(int param=0x547d3830)  Line 101 
+ 0x2f    C++
     nicholaz.exe!LLWorkerThread::WorkRequest::processRequest()  Line 
162    C++
     nicholaz.exe!LLQueuedThread::processNextRequest()  Line 421    C++
     nicholaz.exe!LLQueuedThread::run()  Line 492    C++
     nicholaz.exe!LLThread::staticRun(apr_thread_t * 
apr_threadp=0x0277d1b8, void * datap=0x0277c8a8)  Line 72    C++
     nicholaz.exe!LLMetaClass::`scalar deleting destructor'()  Line 78 + 
0x8   
     nicholaz.exe!_threadstartex(void * ptd=0x027614d0)  Line 241 + 0x6    C

Activity:
That sim seems to be one of the sims that I can almost reliably TP to 
and have my client crash.  All I need to do is TP there, then walk in 
the store and browse around for only a short while, then my client crashes.

System specs:
CPU: AMD (Unknown model) (2405 MHz)
Memory: 2048 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: Radeon X1900 CrossFire Edition x86/MMX/3DNow!/SSE2
OpenGL Version: 2.0.6458 WinXP Release
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.10_0000000000)
Packets Lost: 1/21044 (0.0%)


-- 
Second Life from the inside out:
http://nicholaz-beresford.blogspot.com/



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