[sldev] Viewer with University of Michigan
StereoscopicViewerpatch released
Argent Stonecutter
secret.argent at gmail.com
Fri Nov 30 06:25:56 PST 2007
On 29-Nov-2007, at 23:44, Sylvio Deutsch wrote:
> Yes!!! Right when I joined SL (and this list) I remember seeing an
> email
> talking about this in greater detail, from which I understood
> nothing at the
> time.
> Now it makes all sense, no doubt.
> My only question is, could new types of trees be added? And separate
> textures for trunks and leaves, surely... plus fruits (((:
I believe that new types of trees could be added. The client would
take the llTreeSystem parameters and look them up in the internal
table of tree types. If it finds that it's already there it would use
that ID end entry, otherwise it would copy the base trees.xml entry
(if there's one referenced in the parameter list) into a new table
entry, apply the modifications from the parameter list, and create a
new type. It might also be useful to use a fuzzy match: if you have
one person specifying a tree type 4 but with 10% longer branches, and
another the same type but with 12% longer branches, they might be
treated as "close enough" and both would be assigned the same tree
type (say, with 11% longer branches).
> The idea of growing trees is amazing!
Someone has already implemented a growing prim tree... you drop a
planter and it takes a week to grow to full size.
More information about the SLDev
mailing list